Big game project – Testing tessellation in unreal engine 4
This week we did some changes to some of the art assets based on feedback from our external testing, so changed the concepts for the moveable mirror and stationary mirror. […]
This week we did some changes to some of the art assets based on feedback from our external testing, so changed the concepts for the moveable mirror and stationary mirror. […]
This week I worked on designing the gods for the temple. The temple will have in total 5 gods, each level is designed after a god, and also each god […]
I’m working together with my team “Parhelion“ to create a vertical slice of a game in ten weeks for our “Big Game Project” course . The game we are going […]