Week 8
Putting together the last props, tweaking lighting and post process in all levels.
Banner:
The idea behind the banner was to give an Indiana jones feel to the banner, by having the main/player character walk towards the temple. Giving to give the player an urge to explore.
I made this using one layer except the layer with the color.
Useful keyboard shortcuts:
Space: to grab and move around the canvas when zoomed in.
Tab: to hide the UI
Alt: color picker
The cave entrance and the character are shaped to look like a candle frame and the wick.
I decided to go with just text and no logo because it did not blend well with the rest of the banner and ended up taking away the attention.
Trailer:
I also put together a trailer for the game, based on the music that we got from our composer. The idea behind the trailer was to show how we wanted the game to be. http://youtu.be/ww6srxyx0qc
That concludes the 8th week of big game project.